The original Ultramodern5 was the most successful non-fantasy ruleset for 5th Edition. This revised sourcebook doubles the content of the original, with revised rules and brand new mechanics to customize any game.
Ultramodern5 Revised presents classes, gear, monsters, and scenarios that can be inserted into any campaign, including cyberpunk, espionage, modern warfare, mecha, space opera, steampunk, techno-fantasy, wild west and superhero. Create a pure science setting or insert any combination of rules into your own fantasy world.
The only limit is your imagination.
THIS SOURCEBOOK INCLUDES
10 new Races, including aliens, robots and mutates
A complete universal giant robot/mecha construction system
A new lifepath system incorporating backgrounds into and adjustable character history
A techno-magic spell system with enchanted technology
A revised "ladder" system offering more customization with character creation
Over 79 new monsters, including aliens, robots, and customizable adverseries
11 new classes, including Infiltrator, medic and sniper
New treasure tables, including loot and shoot rules
Six location maps with action scenes to include in any adventure
Over 130 different firearms from pistols to plasma artillery
A spacecraft combat system
Sci-fi inspired melee weapons
A customizable sci-fi dungeon map system with 30 different rooms
New armor, including exoskeletons and portable force fields
Two new adventures - the cyberpunk/superhero Necropolis and the space horror Threshold
New gear including cybernetics, vehicles, and aircraft