The original Ultramodern5 was the most successful non-fantasy ruleset for 5th Edition. This revised sourcebook doubles the content of the original, with revised rules and brand new mechanics to customize any game.
Ultramodern5 Revised presents classes, gear, monsters, and scenarios that can be inserted into any campaign, including cyberpunk, espionage, modern warfare, mecha, space opera, steampunk, techno-fantasy, wild west and superhero. Create a pure science setting or insert any combination of rules into your own fantasy world.
The only limit is your imagination.
THIS SOURCEBOOK INCLUDES
10 new Races, including aliens, robots and mutates
A complete universal giant robot/mecha construction system
A new lifepath system incorporating backgrounds into and adjustable character history
A techno-magic spell system with enchanted technology
A revised "ladder" system offering more customization with character creation
Over 79 new monsters, including aliens, robots, and customizable adverseries
11 new classes, including Infiltrator, medic and sniper
New treasure tables, including loot and shoot rules
Six location maps with action scenes to include in any adventure
Over 130 different firearms from pistols to plasma artillery
A spacecraft combat system
Sci-fi inspired melee weapons
A customizable sci-fi dungeon map system with 30 different rooms
New armor, including exoskeletons and portable force fields
Two new adventures - the cyberpunk/superhero Necropolis and the space horror Threshold
New gear including cybernetics, vehicles, and aircraft
RPGNow: "This is a company to watch as they are to 4th edition as pathfinder was to 3.5 so if you have not picked up or looked at 4th please give this companys books a look, who knows you might find something you never knew you missed."
Roleplayers Chronicle (Todd Crapper): "Ultramodern4 is a magnificent accomplishment in alternative game design and I can’t help but feel it is superior to D&D, even if it is required to play this game. It achieves what D&D could not because it was not held down to a particular reference point – previous versions of D&D ...
Neuroglyph Games: "Chris Dias has done a remarkable job in transforming 4E rules into something very useful to gamers looking to take a break from heroic fantasy – but still get to play a 4E style game! The rules are very innovative, as are the new mechanics for character design, and ...
GM: “The vorpal critical strikes you Uriel. You are reduced to zero hit points and are deflected 50 feet from the battle area.”
URIEL: “What…sorry, I couldn’t hear you. You know, with the c#$& in your mouth.”
MISHA: “Can I use my STR instead of Cha for Intimidate?”
MISHA: “I just lift stuff…I AM SOOO POWERFUL!!”
JONAS: “Oh my god, he bench pressed Jim!”
AIDEN: “Who’s Jim?”
EDWIN: “Jim could be a dragon…”
URIEL: “Or a real fat guy.”
URIEL: “Misha is just lifting things all day, fat guys, like Jim.”
MISHA: “Then my hands would smell like mayo all day.”