Cover art by Jaime Jones. Amethyst cover and logo by Nick Greenwood

PRINT (Coming Soon)
PRINT (Coming Soon)


Which side will you choose? Which weapons will you wield? Earth is torn between the order of science and the chaos of fantasy. These two worlds cannot mix. Venture into lands once claimed by skyscrapers and factories, now overrun by elves, goblins, and dragons. Choose your path and commit to the quest. Monsters will hunt you; machines will track you. No gods will help you; no prophecies will choose you. The fate of the world rests with you.

The critically acclaimed Amethyst setting, now for the Savage Worlds Roleplaying Game.


This rulebook contains everything a player needs to create Savage Worlds characters for Amethyst, including:
- Eleven new playable species.
- New and altered edges and hindrances.
- High-tech equipment from revolvers to railcannons, pickup trucks to powered armor.
- An introduction to the cultures and dangers of the world of Amethyst.
- Dozens of character archetypes to get you playing right away.

This book requires a Savage Worlds core rulebook to play. A GM also requires the Amethyst: Untamed World Guide.


This setting guide contains everything a GM needs to run Amethyst games in savage worlds, including:
- A gazetteer of the setting, told from the perspective of one of its most well-traveled residents.
- Dozens of plot hooks to guide your adventures.
- A medley of menacing monsters.
- An introductory adventure to kick-start your epic journey.

This book requires a Savage Worlds corebook and the Amethyst: Untamed Player's Guide to play.





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